Developer: Ronan Cords (Both name and itch.io handle)
Playtester: Pierre Padilla
Play Sessions: 3 play sessions for a total of roughly 10 minutes of play time
Positives: 1- While I can't tell if this was intentional I find it interesting that as the longer the game goes on I feel like more and more cubes spawn so it ramps up in difficulty 2- I appreciate that you can also move the player not only up and down but also left and right allowing for a greater range of movement and control.
Suggestions: 1- I find it strange that the player can just move out of bounds, in particular if the player moves to the right everything disappears 2- You could have added a bit more personality to the background and objects to make it more interesting to the eye.
Major issues: Moving far enough to the right does make the game act strange but aside from that the game worked just as intended
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Game: Don’t Get Blocked
Developer: Ronan Cords (Both name and itch.io handle)
Playtester: Pierre Padilla
Play Sessions: 3 play sessions for a total of roughly 10 minutes of play time
Positives: 1- While I can't tell if this was intentional I find it interesting that as the longer the game goes on I feel like more and more cubes spawn so it ramps up in difficulty 2- I appreciate that you can also move the player not only up and down but also left and right allowing for a greater range of movement and control.
Suggestions: 1- I find it strange that the player can just move out of bounds, in particular if the player moves to the right everything disappears 2- You could have added a bit more personality to the background and objects to make it more interesting to the eye.
Major issues: Moving far enough to the right does make the game act strange but aside from that the game worked just as intended